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Post by Oradell Muxx on Dec 19, 2012 21:47:12 GMT -5
[atrb=width,500,btable][cs=2] ORADELL MUXX "Booze, bombs, boobs . . . what, that not enough for ya?" | RANK. E, much to his irritation. AGE. Lost count, but takes the form of a 14 year old. DOB. February 29th! ETHNICITY. Unknown. OCCUPATION. Professional scrapyard dweller. RESIDENCE. Midtown. More fun than stuffy ol' Wall Street!
| [atrb=width,100] | [cs=2] Some demons are graceful, noble creatures. Some demons are powerful warlords and conquerors, brutal and terrifying. Some demons are silver-tongued seducers who can accomplish anything they want whenever they want.
Oradell is not one of these.
One of the lowest rungs on the demon hierarchy, Oradell is little more than an imp. He prefers to be called a goblin, though, because imp sounds so demeaning. With the maturity of a small child, a pathological inability to take things seriously, and a tendency to mess with people he's fond of, Oradell can easily be summed up as "annoying." While benevolent and kind to those he regards as friends, he is still prone to mischief and trickery no matter what. He is impulsive, whimsical, and easily provoked into action, yet at the same time knows that sometimes fleeing is the best measure.
Oradell isn't sure where he came from, really. He remembers back when Istanbul was Constantinople, and probably died sometime during the reign of the Holy Roman Empire. Since then he merely wandered the Earth as a ghostly spirit, growing older and madder with each passing day. He could never be described as bored, however; watching the humans change civilizations was of immense interest to him, as if he was watching marathon episodes of some great, cosmic reality show.
While his desire for bedlam is great, it often left him easily bored. When an empire emerged from the ash he usually watched with great interest, only to hear of a new dynasty elsewhere and run off to check it out. For this reason Europe was of great interest to him, as it was a giant churning network of politics, backstabbing, and war. These good times lasted until after the end of World War 2, when Europe got obsessed with all of this "peace" and "United Nations" nonsense. What a bore.
That's when Oradell headed over to the new world. They had it all: wealth, booze, short-skirted flappers, and the possibility of a giant war with those Russian guys. New York was a city of opportunity for him, a brand new theater to watch the world's chaos from. From that day forward Oradell remained in the city, continuing his self-proclaimed role of universal observer. | [cs=2]- Spellcasting (Thaumaturgy): Oradell does machines! Using his powers of thaumaturgy, Oradell is capable of cobbling together highly unstable pieces of magitek at a whim. His philosophy when building is to live hard and die young, often making incredibly powerful gadgets that have the habit of blowing up at the worst times. His other main limitation is numeric: at any given time, Oradell can only manipulate enough metal to make a suit of magitek armor just big enough for him.
- Oil Secretion: Oradell often secretes a very efficient yet very flammable oil from his body. While he mostly uses this to power the various machines that he generates with his thaumaturgy, he also uses it to settle his pyromaniac urges. However, he cannot produce this oil at will. It comes from his sweat glands, and usually only manifests when he's nervous. The oil is also mixed in with his blood, making the poor goblin incredibly flammable. Not fun when you're an explosives expert.
- Enhanced Regeneration: This is probably the only reason why Oradell is even alive right now. With how many explosives and contraptions he generates on a regular basis, its a miracle that he isn't in tatters right now. However, while is power of regeneration is great, it has many limits. He can't regenerate anything greater than a single lost limb, losing his heart or brain is a one way ticket to Deathsville, and he experiences the pain of his wound all over again when it starts regenerating.
- Shapeshifting (Power I): Oradell's natural form isn't that of a dopey-looking pudgy kid. In actuality, his natural form is that of a dopey-looking pudgy zombie-thing. With unnaturally large, yellow eyes, more teeth than the Osmonds, and rotted-looking grey skin, Oradell's normal form is incredibly obviously not human. For this reason he constantly disguises himself, although he isn't exactly the best at maintaining it under stress. If nervous patches of grey will appear over his human skin, a warning that the disguise won't hold for much longer.
- Arsenal I: You know, its tough living in a junkyard. Sometimes people try to take your loot. Sometimes people try to invade your property. Sometimes you've gotta fight other wanderers in a death battle. For this reason, Oradell's packing. Armed with whatever he can scrounge from dumpsters, factory defects from weapons shops, or make with his thaumaturgy, Oradell has attained a large collection of rusty blades, handguns held together with duct tape and prayers, and a shotgun with only one functioning barrel.
- Followers / Familiar I: The first thing Oradell did as a thaumaturge was create a swarm of micro-machines. Most of them died horribly of "shit blowing up" syndrome, but five of them remained. Each is around the size of a Hotwheels car, and combined the five of them can fuse into a small, action figure like robot. The micro-machines are nearly useless in combat, and even in their fused form they are incredibly weak. Mostly they are used for fetching things, spying on people, and serving as test subjects rather than actually fighting Oradell's battles for him.
| [cs=2] played by the crash man |
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Post by THE POWERS THAT BE on Dec 20, 2012 19:49:32 GMT -5
[atrb=width,400,btable] ACCEPTED senpai noticed you | |
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